This course investigated how research and audience understanding created successful interactive projects that could enhance a user’s experience with a brand. My app was aiming to help ravers to enjoy the party and enhance raving experience in the relatively crowded and loud environment.
Ravers need an app contains more detailed information and functions to deal with
crowded situations of raves. My scope for
this class focused on schedule, map and
way finding, and extra services. The app was designed for rave where people were not perfectly sober, so I incorporated graphic
elements that are blurry and glitched. By changing design executions, it can perfectly fit in any other festivals.
People want to feel united, they want to have that religious sense they want to feel like at a rave. 10,000 people at the rave
are feeling the same emotions, a very primal need that’s not being fulfilled today.
Robert Greene / American author